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86
BrightSharp/Diagrams/Thumbs/RotateThumb.cs
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86
BrightSharp/Diagrams/Thumbs/RotateThumb.cs
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using System;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Controls.Primitives;
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using System.Windows.Input;
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using System.Windows.Media;
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namespace Diagrams
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{
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public class RotateThumb : Thumb
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{
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private double initialAngle;
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private RotateTransform rotateTransform;
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private Vector startVector;
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private Point centerPoint;
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private ContentControl designerItem;
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private Canvas canvas;
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public RotateThumb()
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{
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DragDelta += new DragDeltaEventHandler(this.RotateThumb_DragDelta);
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DragStarted += new DragStartedEventHandler(this.RotateThumb_DragStarted);
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MouseRightButtonDown += RotateThumb_MouseLeftButtonDown;
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}
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private void RotateThumb_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
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{
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if (e.RightButton == MouseButtonState.Pressed)
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{
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this.rotateTransform = this.designerItem.RenderTransform as RotateTransform;
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if (this.rotateTransform != null)
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{
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this.rotateTransform.Angle = 0;
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this.designerItem.InvalidateMeasure();
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}
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}
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}
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private void RotateThumb_DragStarted(object sender, DragStartedEventArgs e)
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{
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this.designerItem = DataContext as ContentControl;
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if (this.designerItem != null)
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{
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this.canvas = VisualTreeHelper.GetParent(this.designerItem) as Canvas;
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if (this.canvas != null)
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{
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this.centerPoint = this.designerItem.TranslatePoint(
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new Point(this.designerItem.ActualWidth * this.designerItem.RenderTransformOrigin.X,
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this.designerItem.ActualHeight * this.designerItem.RenderTransformOrigin.Y),
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this.canvas);
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Point startPoint = Mouse.GetPosition(this.canvas);
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this.startVector = Point.Subtract(startPoint, this.centerPoint);
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this.rotateTransform = this.designerItem.RenderTransform as RotateTransform;
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if (this.rotateTransform == null)
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{
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this.designerItem.RenderTransform = new RotateTransform(0);
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this.initialAngle = 0;
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}
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else
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{
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this.initialAngle = this.rotateTransform.Angle;
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}
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}
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}
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}
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private void RotateThumb_DragDelta(object sender, DragDeltaEventArgs e)
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{
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if (this.designerItem != null && this.canvas != null)
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{
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Point currentPoint = Mouse.GetPosition(this.canvas);
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Vector deltaVector = Point.Subtract(currentPoint, this.centerPoint);
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double angle = Vector.AngleBetween(this.startVector, deltaVector);
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RotateTransform rotateTransform = this.designerItem.RenderTransform as RotateTransform;
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rotateTransform.Angle = this.initialAngle + Math.Round(angle, 0);
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this.designerItem.InvalidateMeasure();
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}
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}
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}
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}
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